Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Also Dialog question with Gumps over 0c349
Author Message
admin phoenix
Master
**

Posts: 354
Likes Given: 1
Likes Received: 23 in 13 posts
Joined: Mar 2012
Reputation: 3



Post: #1
Also Dialog question with Gumps over 0c349
Hello,

I create a new paperdoll dialog by using gumps with the ids > c350. This are the gumps for clothing, weapons and armor.
Now the problem is that this gumps are buttons because with the click on this gumps this should be unequip the items which are linked with the gumps.
this works fine with the first gump/button but the rest cannot be triggered because the first gump button lays over the rest gumps button also the black area from the gump which is invisible ingame.

hope you understand it Smile

my code is like this

button 20 20 <hval 0c521> <hval 0c521> 1 0 1
button 20 20 <hval 0c524> <hval 0c524> 1 0 2
and so on

gr

Phoenix
05-01-2012 05:40 AM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)