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Added: support for some human/elf racial traits
Author Message
XuN
Sphere Developer
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Post: #4
RE: Added: support for some human/elf racial traits
Then remove the '-=20'. When reseted to NULL, all stats follow 'default' rules.

EDIT:
Anyway there is a workaround if you want to keep this change, or made some other similars: Any stat changes will fire @Statchange so you can 'catch' the gains and losses from str,dex and int and 'transfer' them to their respective secondary stats:

Code:
ON=@StatChange
if (<argn1>< 3) //Str = 0, Int = 1, Dex = 2
local.gain=<eval <argn3>-<argn2>> // Gain is the difference between argn3 (new value) and argn2 (current value)
doswitch <argn1> // so we 'transfer' here the values to their respective secondary stats.
  MaxHits =<eval <MaxHits>+<local.gain>>// I use this method instead of MaxHits +=<local.gain> because of possible negative values (losses), sphere won't interpret 'MaxHits +=-15' for example.
  MaxMana = <eval <MaxMana>+<local.gain>>
  MaxStam = <eval <MaxStam>+<local.gain>>
enddo
endif
(This post was last modified: 05-06-2015 08:02 PM by XuN.)
05-06-2015 07:53 PM
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RE: Added: support for some human/elf racial traits - XuN - 05-06-2015 07:53 PM

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