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LINUX GUYS: How do you guys populate your shards?
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slacker
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Post: #1
LINUX GUYS: How do you guys populate your shards?
I've got 55c (and d) running on a Linux box with the default scripts but, it's not populated (no doors, animals, or anything moveable).

All of the admin tools I have run across require that the client and the admin tool be run on the server (which can't be done on a Linux box).

How do you Linux guys administer your shards?
09-27-2016 08:57 PM
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Kanibal
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Post: #2
RE: LINUX GUYS: How do you guys populate your shards?
(09-27-2016 08:57 PM)slacker Wrote:  How do you Linux guys administer your shards?

Have you tried this tool? https://forum.spherecommunity.net/sshare...rt=4&prj=1

P.S. Also I'm using telnet sometimes.

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09-28-2016 01:17 AM
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slacker
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Post: #3
RE: LINUX GUYS: How do you guys populate your shards?
I tried it but, it runs on windows and expects the shard to be on the windows box. How do you get it to to modify files on the Linux box? Samba?


How do you telnet into UO/Sphere?
09-28-2016 05:09 AM
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Ben
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Post: #4
RE: LINUX GUYS: How do you guys populate your shards?
What is it you are trying to modify? Unless you need to modify the scripts, there is no need to work from the server computer. Axis2 will do the job just fine and does not require the server to be on windows...

AxisII's current version: 2.0.4j
AxisII SourceCode on Github
AxisII up to date changelog
09-28-2016 09:32 AM
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slacker
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Post: #5
RE: LINUX GUYS: How do you guys populate your shards?
How do you get it to modify files on the Linux box?
(This post was last modified: 09-28-2016 10:29 AM by slacker.)
09-28-2016 10:28 AM
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Ben
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Post: #6
RE: LINUX GUYS: How do you guys populate your shards?
What files are you talking about? What are you trying to do?

AxisII's current version: 2.0.4j
AxisII SourceCode on Github
AxisII up to date changelog
09-28-2016 10:38 AM
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slacker
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Post: #7
RE: LINUX GUYS: How do you guys populate your shards?
The new shard is completely devoid of mobiles. I need to start adding doors, spawners, etc. I assumed that in order to do this you must modify the server data files sitting on the Linux box.

How do you get Axis (running on the windows client box) to add the mobiles when the data files are on the Linux box. Do I have a misconception?
09-28-2016 11:12 AM
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Ben
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Post: #8
RE: LINUX GUYS: How do you guys populate your shards?
All axis does is sends commands in game. For example, adding a mobile will send the command ".add c_man".
Just start your server, log on the game from your windows machine using a gm or above account, start Axis2, and start decorating. Make sure you save once in a while so you don't lose anything in a crash by using the ".save" command or the save button in axis, and also the savestatics

AxisII's current version: 2.0.4j
AxisII SourceCode on Github
AxisII up to date changelog
09-28-2016 12:17 PM
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slacker
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Post: #9
RE: LINUX GUYS: How do you guys populate your shards?
I did not realise that Axis worked that way, I was under the impression that it modified files on the server. Okay, problem 1 solved.


Problem 2: How in the hell do you set an account/character to GM!?!

UPDATE: Moving Problem 2 into it's own thread.
(This post was last modified: 09-28-2016 02:00 PM by slacker.)
09-28-2016 01:19 PM
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Kanibal
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Post: #10
RE: LINUX GUYS: How do you guys populate your shards?
(09-28-2016 01:19 PM)slacker Wrote:  Problem 2: How in the hell do you set an account/character to GM!?!
Create account like this:
Code:
[MyNewbieAccount]
PLEVEL=Owner
PASSWORD=MySecretPassword
Log in on your shard and type:
Code:
.gm
in game Woot

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09-28-2016 09:21 PM
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